In April 2016, I directed the interviews and live action shooting for Agence Ter and Team’s redesign for Downtown Los Angeles’s Pershing Square. Their design was one of the final four in a larger Pershing Square Renew competition. The proposal was focused on a flat, democratic, and green design – one that would be timeless and open to new generations. Ultimately the team won, beating out the three other teams (including notable figures such as James Corner and Thom Mayne).
Now that Agence Ter has won, there is talk of me creating a larger video installation based on all of the remaining (and unused) interviews and city footage.
This video is an exploration, a conversation starter about the future of streets in LA. It’s indicative of a desire for a different experience of the city. An experience driven by two wheels rather than four. A design driven by very real issues of sustainability, livability, and affordability.
“Sankofa Says” is a place-based game that brings people together on the streets of Culver City as part of Indiecade 2014. To succeed, players join flash rallies at local landmarks, make phone calls to answer riddles about local history, and tell truth from neighborhood fiction.
Every adventure requires hitting the streets, meeting new people. Even locals will encounter a few surprises. With a little luck, you will discover strange cinema history, play with public art, and even help tell the story of Culver City yourself.
More on the game: http://www.sankofa.cc
More on our group: http://www.leimertphonecompany.net/
Offbeat, indie comedic drama. The film focuses a man going through a breakup after recently moving to LA. While soul searching through the streets, he decides to respond to a “missing cat” sign in the hope of making a connection.
Short film I shot as part of USC CTPR 508 class in the spring. Went on to win Award at IndieFest in the summer.
The video I made for the Ride South LA group was featured in the Guggenheim Museum’s new exhibit on the Participatory City. Our contribution is a response to the term “Collaborative Urban Mapping,” based on our work in South LA with the Healthy Food Map. The video was funded as part of the Guggenheim’s exhibit, which addresses “100 Urban Trends from the BMW Guggenheim Lab,” and is showing from October 11, 2013 through January 5, 2014. The exhibit explores the major themes and ideas that emerged from the Lab during its travels to New York, Berlin, and Mumbai. See all videos in the collection in a YouTube playlist (ours is #25).
Memory Cellars is an augmented tour of the new Cinema building. The tour is constructed of binaural sound and voice acting to build a speculative future in which the building is a distributed archive and research headquarters for the MemCel company. The fictional characters give competing stories of the mysterious on goings of the company’s research and it’s foundation. The different stories and archival information are distributed throughout the building and triggered by the participant’s proximity. So it’s up to the participant to traverse the building in order to find different narrative clues and put the pieces together. In addition each story ends with a prompt in which the participant can record their own memories or ideas and thus add to the archive.